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Devlog
High Scores and Tidying
April 27, 2018
by
Arcade Badgers
Think I'm on the final stretch for this little project. I've now added a high score table ( it's volatile, so will start afresh each time you come to the game.. I may fix this. ) The method for adding...
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Sounds and Controls
April 19, 2018
by
Arcade Badgers
So there are now some sounds added, and quick and dirty keyboard and controller support. Still to do: Wave state Game Start/End state High Scores...
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Enemy Types and Abducted Humans
April 05, 2018
by
Arcade Badgers
So I've just pushed another little update that's added a few different enemy types - a chaser and a shooter - as well as the flyers being able to abduct humans; but don't worry, you can shoot the flye...
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Little People
September 28, 2017
by
Arcade Badgers
One part of Defender's appeal is that you're not just shooting aliens as in Space Invaders, you've a herd of people to keep safe as well. So this lunchtime, I added the peoples! They just mill around...
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Introduction
August 25, 2017
by
Arcade Badgers
This is going to be a lunchtime project to create a Defender-esque game. The first part, as you can see, has the wrapping mechanic in, and will automatically fire when you're moving. The wrapping mech...
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