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Snake A Roid

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Devlog

  • Slowly and Surely
    May 19, 2018 by Arcade Badgers
    We're still plodding away at Snake-A-Roid 2.0... however the GDPR has got it's hooks into us, as with every other company. As such, we've been updating builds to ensure we don't send out anything you... Continue reading
  • Snake-A-Roid 2.0 - 4TG Edition Released
    August 05, 2017 by Arcade Badgers
    We've now released the 4TG Edition that was shown at 4TG last weekend! Specifically, this is the Sunday build ( slightly tweaked a bit, but not by much ) so is locked to the Survival mode on the first... Continue reading
  • 10 Days To Go
    July 19, 2017 by Arcade Badgers
    So much for regular updates as to where we are... A lot has been done, however.. in among illnesses, day jobs, and life in general. It's almost miraculous how we've managed to get this far with everyt... Continue reading
  • The road to 2.0
    May 20, 2017 by Arcade Badgers
    We have ten weeks until we showcase Snake-A-Roid 2.0 at 4TG in Aberdeen... and I've only just managed to block off some time to get really focused on Snake-A-Roid's update. It's slid over into full re... Continue reading
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